Virtual Reality Technology is Feasible for Treating Upper Limb Dysfunction in Multiple Sclerosis
Results from a new study published in JMIR Serious Games shows that virtual reality technology is safe and improves functionality for upper limb dysfunction in individuals with Multiple Sclerosis (MS). The software is safe, reliable, and engaging.
"The study proves that virtual reality rehabilitation is safe and engaging for MS patients," says Eran Orr, chief executive officer of XRHealth. "Mobility is often difficult for patients with multiple sclerosis and we believe XR and virtual treatment rooms in the metaverse ensures that patients can receive the rehabilitation that is much needed. The virtual environment provides a therapeutic stage where patients feel like they are playing games and enjoying the process of recovery while being monitored and guided by a certified clinician."
In the study, participants (n=30) between the ages of 20 years to 81 years who were observed by physical therapists experienced virtual reality training sessions in the form of games and exercises. According to the therapists, the virtual reality training would be viable for 86.6% of individuals with MS. The virtual reality experience sessions could be adjusted for difficulty based on real-time data insights.